I am a bit late writing this latest post, but things have been going crazy recently, with work and also looking at houses etc... I had very little time carrying on with work on my up and coming game, which I will give the code name of  'phoenix'.  But I did have enough time to make some necessary changes and update to phoenix which introduced a new obstacle that I had never thought about previously. 
I wrote down my To-Do list,  and before I go into alpha testing I only have a few things left to do, which includes splitting the game into a Paid Version and Free Version.   I can give details on what the differences will be:
Free Version:  iAds,  1 World (25 levels),   No Future worlds added
Paid Version: NO ADS,  3 initial Worlds (75 levels),  GameCenter Leader boards and achievements,  Post Status to Twitter/Facebook,  All future worlds free.
I have yet to decide whether it will be universal app for both iPhone and iPad, it all depends on how alpha testing goes.    If that fails, I will make a separate game which might be different for the iPad as there is more space available to play around with,  I will have to think about this later on.
I anticipate in the next few weeks or so I will be reaching the alpha stages in the development on phoenix,  and if that goes as planned,  I will announce the name of the game, and post a few images.  During this time phoenix will be in the beta testing stage, and I will keep you up to date as often as I can.
Until next time
Goodbye
 
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