I am a bit late writing this latest post, but things have been going crazy recently, with work and also looking at houses etc... I had very little time carrying on with work on my up and coming game, which I will give the code name of 'phoenix'. But I did have enough time to make some necessary changes and update to phoenix which introduced a new obstacle that I had never thought about previously.
I wrote down my To-Do list, and before I go into alpha testing I only have a few things left to do, which includes splitting the game into a Paid Version and Free Version. I can give details on what the differences will be:
Free Version: iAds, 1 World (25 levels), No Future worlds added
Paid Version: NO ADS, 3 initial Worlds (75 levels), GameCenter Leader boards and achievements, Post Status to Twitter/Facebook, All future worlds free.
I have yet to decide whether it will be universal app for both iPhone and iPad, it all depends on how alpha testing goes. If that fails, I will make a separate game which might be different for the iPad as there is more space available to play around with, I will have to think about this later on.
I anticipate in the next few weeks or so I will be reaching the alpha stages in the development on phoenix, and if that goes as planned, I will announce the name of the game, and post a few images. During this time phoenix will be in the beta testing stage, and I will keep you up to date as often as I can.
Until next time
Goodbye
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